
.NET is a popular software framework developed by Microsoft that allows developers to build a wide range of applications, including web, mobile, desktop, and gaming. One of the unique aspects of .NET is that it is traditionally only available on Windows operating systems.
However, in recent years, Microsoft has made significant strides in expanding the reach of .NET to other platforms, including Linux and macOS. In this blog post, we will delve into the various options available for running .NET on non-Windows platforms and discuss the benefits and challenges of doing so.
.NET Core is a new free version of .NET Framework, which is an open-source development platform released and maintained by Microsoft. This is a cross-platform framework that runs on Windows, macOS, and Linux operating systems. It can be used to create different types of applications such as mobile, desktop, web, cloud, IoT, machine learning, microservices, game, etc.

.NET Core is a powerful and flexible option for building cross-platform .NET applications. It is well-suited for modern, cloud-based applications and offers a wide range of development tools and resources. However, it is important to consider the potential limitations when determining if it is the right choice for your specific needs.
Mono is an open-source framework, and it is a .NET implementation. The Mono project started in 2001, and the first release 1.0 was issued in 2004. The work was initiated by Ximiana, and further development was completed by Novell.
Cross-platform .NET applications can be developed using the MONO platform without any substantial source code modifications. It supports a subset of the .NET Framework app models and the .NET Framework custom-software-development, using the same assembly names and factoring. Nowadays very commonly the Mono framework is used for developing mobile applications.

Mono framework's code execution is also the same as the .NET framework:
Mono is a useful option for building cross-platform .NET applications, particularly on platforms that are not officially supported by .NET. However, it is important to consider the potential compatibility issues when determining if it is the right choice for your specific needs.
The .Net Framework is a software framework developed by Microsoft that allows the building of a wide range of applications, including web applications, windows applications, and mobile apps. It is primarily designed for windows and is bundled with the windows operating system. It can also be run on non-windows platforms using tools such as Wine (for Linux) and Mono (for macOS). However, this is not fully supported for all the .NET applications.
The .NET Framework is a powerful and feature-rich option for building applications on Windows. However, its compatibility with non-Windows platforms is limited, and it may not be the best choice for developers looking to build cross-platform applications.
Blazor is a new user interface framework from the .NET team that allows you to write rich web UI experiences using HTML, CSS, and C# instead of JavaScript. Blazor is intended to simplify building fast, single-page .Net browser apps.
WebAssembly lets .Net be run in the browser. Usually, all the .Net assemblies are run through a WebAssembly-based runtime. WebAssembly is supported by all major browsers and lets compiled code run at native speeds.

All you need to use Blazor is .NET Core 2.1.300 SDK.

When creating the Blazor app, you should go to the address indicated (usually localhost:5000 or localhost:5001 with TLS) to ensure that everything is functioning properly.
The built-in template comes with an example project with basic examples of a counter, routing by navigation bar, and a page that fetches the data from the API endpoint using HttpClient.
Familiar Razor syntax is used to create components that are represented by *. cshtml files. These are an amalgamation of C# & HTML code. In this way, Blazor is very similar to Angular and React. It feels very straightforward and easy to learn. e.g., Counter. cshtml carries C# code (everything with @ ) intermingled with plain-old HTML.

Additionally, some third-party libraries and frameworks might not be compatible with .NET in the browser.
The best option for .NET on cross-platforms will depend on our specific needs and requirements. It is important to carefully consider the benefits and limitations of each option and choose the one that best meets your needs.
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